﻿#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLuaBase.lua_CSFunction;
#endif

using XLua;
using System.Collections.Generic;


namespace XLua.CSObjectWrap
{
    using Utils = XLua.Utils;
    public class YoozooGameplayCityRoomDataWrap 
    {
        public static void __Register(RealStatePtr L)
        {
			ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			System.Type type = typeof(Yoozoo.Gameplay.City.RoomData);
			Utils.BeginObjectRegister(type, L, translator, 0, 11, 16, 16);
			
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetNavPointRoot", _m_SetNavPointRoot);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddNavPoint2Graph", _m_AddNavPoint2Graph);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateNavPointsPosition", _m_UpdateNavPointsPosition);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHudPoint", _m_GetHudPoint);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "RevertRandomPointsParent", _m_RevertRandomPointsParent);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRandomPoint", _m_GetRandomPoint);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Select", _m_Select);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnSelect", _m_UnSelect);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBoundRect", _m_GetBoundRect);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "DefaultSetting", _m_DefaultSetting);
			
			
			Utils.RegisterFunc(L, Utils.GETTER_IDX, "position", _g_get_position);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "eulerAngles", _g_get_eulerAngles);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "scale", _g_get_scale);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "rID", _g_get_rID);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "colliders", _g_get_colliders);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "hudPoints", _g_get_hudPoints);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "jumpPoint", _g_get_jumpPoint);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "currentVirtualCamera", _g_get_currentVirtualCamera);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "portraitVirtualCamera", _g_get_portraitVirtualCamera);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "bound", _g_get_bound);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "editorScale", _g_get_editorScale);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "outRandomPointsRoot", _g_get_outRandomPointsRoot);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "outRandomPoints", _g_get_outRandomPoints);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "randomNpcModels", _g_get_randomNpcModels);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "roomName", _g_get_roomName);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "updatePointGraph", _g_get_updatePointGraph);
            
			Utils.RegisterFunc(L, Utils.SETTER_IDX, "position", _s_set_position);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "eulerAngles", _s_set_eulerAngles);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "scale", _s_set_scale);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "rID", _s_set_rID);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "colliders", _s_set_colliders);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "hudPoints", _s_set_hudPoints);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "jumpPoint", _s_set_jumpPoint);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "currentVirtualCamera", _s_set_currentVirtualCamera);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "portraitVirtualCamera", _s_set_portraitVirtualCamera);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "bound", _s_set_bound);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "editorScale", _s_set_editorScale);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "outRandomPointsRoot", _s_set_outRandomPointsRoot);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "outRandomPoints", _s_set_outRandomPoints);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "randomNpcModels", _s_set_randomNpcModels);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "roomName", _s_set_roomName);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "updatePointGraph", _s_set_updatePointGraph);
            
			
			Utils.EndObjectRegister(type, L, translator, null, null,
			    null, null, null);

		    Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
			
			
            
			
			
			
            Utils.RegisterFunc(L, Utils.CLS_IDX, "New", __CreateInstanceNew);
			Utils.EndClassRegister(type, L, translator);
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstance(RealStatePtr L)
        {
            
			try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
				if(LuaAPI.lua_gettop(L) == 1)
				{
					
					var gen_ret = new Yoozoo.Gameplay.City.RoomData();
					translator.Push(L, gen_ret);
                    
					return 1;
				}
				
			}
			catch(System.Exception gen_e) {
				return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
			}
            return LuaAPI.luaL_error(L, "invalid arguments to Yoozoo.Gameplay.City.RoomData constructor!");
            
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstanceNew(RealStatePtr L)
        {
            
			try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
				if(LuaAPI.lua_gettop(L) == 0)
				{
					
					var gen_ret = new Yoozoo.Gameplay.City.RoomData();
					translator.Push(L, gen_ret);
                    
					return 1;
				}
				
			}
			catch(System.Exception gen_e) {
				return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
			}
            return LuaAPI.luaL_error(L, "invalid arguments to Yoozoo.Gameplay.City.RoomData constructor!");
            
        }

        
		
        
		
        
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Init(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.Init(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetNavPointRoot(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    UnityEngine.Transform _randomPointsRoot = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
                    
                    gen_to_be_invoked.SetNavPointRoot( _randomPointsRoot );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_AddNavPoint2Graph(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.AddNavPoint2Graph(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_UpdateNavPointsPosition(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.UpdateNavPointsPosition(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetHudPoint(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _hudType = LuaAPI.xlua_tointeger(L, 2);
                    
                        var gen_ret = gen_to_be_invoked.GetHudPoint( _hudType );
                        translator.Push(L, gen_ret);
                    
                    
                    
                    return 1;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_RevertRandomPointsParent(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.RevertRandomPointsParent(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetRandomPoint(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                        var gen_ret = gen_to_be_invoked.GetRandomPoint(  );
                        translator.Push(L, gen_ret);
                    
                    
                    
                    return 1;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Select(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.Select(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_UnSelect(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.UnSelect(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetBoundRect(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                        var gen_ret = gen_to_be_invoked.GetBoundRect(  );
                        translator.Push(L, gen_ret);
                    
                    
                    
                    return 1;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_DefaultSetting(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.DefaultSetting(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_position(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                translator.PushUnityEngineVector3(L, gen_to_be_invoked.position);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_eulerAngles(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                translator.PushUnityEngineVector3(L, gen_to_be_invoked.eulerAngles);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_scale(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                translator.PushUnityEngineVector3(L, gen_to_be_invoked.scale);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_rID(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.rID);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_colliders(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.colliders);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_hudPoints(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.hudPoints);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_jumpPoint(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.jumpPoint);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_currentVirtualCamera(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.currentVirtualCamera);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_portraitVirtualCamera(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.portraitVirtualCamera);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_bound(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.bound);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_editorScale(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                translator.PushUnityEngineVector3(L, gen_to_be_invoked.editorScale);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_outRandomPointsRoot(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.outRandomPointsRoot);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_outRandomPoints(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.outRandomPoints);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_randomNpcModels(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.randomNpcModels);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_roomName(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushstring(L, gen_to_be_invoked.roomName);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_updatePointGraph(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.updatePointGraph);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_position(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
				gen_to_be_invoked.position = gen_value;
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_eulerAngles(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
				gen_to_be_invoked.eulerAngles = gen_value;
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_scale(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
				gen_to_be_invoked.scale = gen_value;
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_rID(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.rID = LuaAPI.xlua_tointeger(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_colliders(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.colliders = (System.Collections.Generic.List<UnityEngine.Collider>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.Collider>));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_hudPoints(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.hudPoints = (System.Collections.Generic.List<Yoozoo.Gameplay.City.HUDPoint>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<Yoozoo.Gameplay.City.HUDPoint>));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_jumpPoint(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.jumpPoint = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_currentVirtualCamera(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.currentVirtualCamera = (Cinemachine.CinemachineVirtualCamera)translator.GetObject(L, 2, typeof(Cinemachine.CinemachineVirtualCamera));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_portraitVirtualCamera(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.portraitVirtualCamera = (Cinemachine.CinemachineVirtualCamera)translator.GetObject(L, 2, typeof(Cinemachine.CinemachineVirtualCamera));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_bound(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.bound = (UnityEngine.SpriteRenderer)translator.GetObject(L, 2, typeof(UnityEngine.SpriteRenderer));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_editorScale(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
				gen_to_be_invoked.editorScale = gen_value;
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_outRandomPointsRoot(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.outRandomPointsRoot = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_outRandomPoints(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.outRandomPoints = (System.Collections.Generic.List<Yoozoo.Gameplay.City.OutNPCPoint>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<Yoozoo.Gameplay.City.OutNPCPoint>));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_randomNpcModels(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.randomNpcModels = (System.Collections.Generic.List<string>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<string>));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_roomName(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.roomName = LuaAPI.lua_tostring(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_updatePointGraph(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.RoomData gen_to_be_invoked = (Yoozoo.Gameplay.City.RoomData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.updatePointGraph = translator.GetDelegate<System.Action>(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
		
		
		
		
    }
}
